Challenge
No. 66: Disturbance in the Force (engl)/ Adventure by Chris Hind / 3,50 US$ / 5 pages / printed in the USA / Game Designers' Workshop / ISSN: 08945535 / published: 11/1992
Mehr als 20.000 Jahre vor Episode IV.
Enthält Daten und Infos zu:
Starkiller General Knowledge, Starkiller Map, Flood of Thoughts, Boarding the Starkiller, Location Notes, Crazy Wizard, Starkiller, XT-8 Labor Droid, Roni von Wasaki, Healing Wasaki's Madness, Resolution
Das Magazin enthält zusätzlich:
- Twilight: 2000
- Achtung! Minen!, by Mike Sweeney
Optional rules for getting your group through a live minefield, plus a "drop in" minefield and two sample adventures. - Yearning for Antiquity, by Chris Csakany
When first introduced, the crossbow was thought to spell the end of war because of its terrible effect on a man.
- Achtung! Minen!, by Mike Sweeney
- MegaTraveller
- Power Centers, by Charles E. Gannon
In the wake of the Rebellion, a millennium-long tradition of amicable relations has become strained. - Anton Cagliari, by Greg Videll
Anton Cagliari has taken the lead in holding back the night using the full resources of his position with a once-Imperium-spanning organization. - Advanced Lasers, by Ken Pick
TL13 laser weapons to fill the gap between small arms and autocannon size.
- Power Centers, by Charles E. Gannon
- Dark Conspiracy
- Trick or Threat, by Craig Sheeley
Times have changed. So have Halloween pranks.
- Trick or Threat, by Craig Sheeley
- 2300 AD
- Diamonds from Premiere, by Andy Slack
"Come on," I yelled as the tanks fell back, firing as they went. "We haven't got time!"
- Diamonds from Premiere, by Andy Slack
- Space: 1889
- Secret of the Lost City, by James L. Cambias
Discover an ancient civilization atop a high mountain deep in the heart of the Amazon rain forest.
- Secret of the Lost City, by James L. Cambias
- Shadowrun
- Short Takes, by Richard Garrett Molpus
These mini-adventure nuggets will enliven any campaign.
- Short Takes, by Richard Garrett Molpus
- Cyberpunk
- Dark Side of the Moon, by Chris Hind
The universe is large enough and old enough that the existence of other beings more advanced than humanity is virtually guaranteed. - Cyberskills, by Magnus Seter
The Success Table is more devious than it seems.
- Dark Side of the Moon, by Chris Hind
- Star Trek
- Cogito Ergo Pakled, by James Swallow
Starship commanders are advised that the race known as the Pakleds are to be treated with caution.
- Cogito Ergo Pakled, by James Swallow
- Cthulhu
- Cthaat Aquadingen, by Keith M. Frye
The title of the Cthaat Aquadingen is an unholy union of three languages. The very name suggests an alien origin.
- Cthaat Aquadingen, by Keith M. Frye
- How To
- Conference Games, by Marcus L. Rowland
What RPG can involve 40 or more players, and can often be played without rules or dice? This alternative is usually ignored by gamers, but widely used in business, government, education and military planning.
- Conference Games, by Marcus L. Rowland
- Features
- Masthead
- Opinion
- Traveller News Service
- Conventions
- Submission Guidelines
- Feedback Form/Results
- Product Distribution
- Reviews
- Classifieds
- Next Issue
No. 67: Buried Treasure (engl)/ Adventure by Greg Videll / 3,50 US$ / 5 pages / printed in the USA / Game Designers' Workshop / ISSN: 08945535 / ISBN-10: 1558781447 / published: 12/1992
Enthält Daten und Infos zu:
Starship Graveyard, Search and Rescue, Deesix, Unwanted Company, Transorb, Conclusion
Das Magazin enthält zusätzlich:
- Twilight: 2000
- Operation Boomerang, by John T. Swann
Are the PCs interested in making a little money? - All that Glitters, by Andrew Borelli
Something is up when the Soviets attack a US Army garrison in Poland for no apparent reason.
- Operation Boomerang, by John T. Swann
- MegaTraveller
- Wolf In Sheep's Clothing, by James Maliszewski
It seemed as if ignorance and racism had been defeated. Unfortunately, Hard Times have changed all that. - Personal Weapons, by Ken Pick
Discover the "missing links" in the evolution of slugthrowers up through TL13. - Outback, by Charles E. Gannon
With Solomani forces on their doorstep and fierce competition for resources, Khulam is full of opportunities for adventure, profit and danger!
- Wolf In Sheep's Clothing, by James Maliszewski
- 2300 AD
- Old Enemies, by Michael C. LaBossiere
A prospecting vessel is mysteriously attacked in this Star Cruiser adventure.
- Old Enemies, by Michael C. LaBossiere
- Cyberpunk
- What Goes Up, by Michael C. LaBossiere
PCs engaged in a simple courier job are thrown into the midst of industrial contamination.
- What Goes Up, by Michael C. LaBossiere
- Referee Tips
- Changelings, by Andy Slack
Tips for translating characters, equipment and entire campaigns between gaming systems.
- Changelings, by Andy Slack
- Space: 1889
- To Rescue a Lady Fair, by Craig Sheeley
It is the promise of cold, hard cash that pries most great discoverers and explorers from their homes.
- To Rescue a Lady Fair, by Craig Sheeley
- Shadowrun
- Nega-Magicians, by David Perry
Experts initially scoffed at the ridiculous theories of Professor Matthew Hawkins.
- Nega-Magicians, by David Perry
- Dark Conspiracy
- Mall Rats, by James L. Cambias
Police log a missing teen as a possible runaway, but something darker may be lurking beneath the incident.
- Mall Rats, by James L. Cambias
- High Colonies
- Soldier Ants, by Andy Slack
A shuttle has failed to arrive on schedule. When a cloud of debris is spotted, the PCs are sent to investigate.
- Soldier Ants, by Andy Slack
- Cthulhu
- Death on the Docks, by Robert James Christensen
The news sweeping London is that Jack the Ripper is back plying his trade in the back alleys of Whitechapel and Stepney.
- Death on the Docks, by Robert James Christensen
- BattleTech
- On the Cutting Edge, by Vincent J. Tognarelli and Ryan Gore
Introducing the Apple Churchill Hawkeye 4077 weapon linkage system. No longer will the enemy sneer at a machinegun-armed 'Mech!
- On the Cutting Edge, by Vincent J. Tognarelli and Ryan Gore
- Features
- Masthead
- Opinion
- Traveller News Service
- Conventions
- Submission Guidelines
- Reviews
- Feedback Form/Results
- Product Distribution
- Classifieds
- Next Issue
No. 68: Parts is Parts (engl)/ Adventure by Wallace D. Greer / 3,50 US$ / 3 pages / printed in the USA / Game Designers' Workshop / ISSN: 08945535 / ISBN-10: 1558781455 / published: 01/1993
Enthält Daten und Infos zu:
A Beast of a Trip, Grand Design, Nadir, Paybacks are a Beast, It's not over, Jumping to Illusions, Conclusion
Das Magazin enthält zusätzlich:
- Twilight: 2000
- Poppies, by Andrew Borelli
Lots of people say how nice it would be if the terrorists and criminals would just kill each other. - Rolf MacKenzie, by Robert James Christensen
An NPC patron for Merc: 2000.
- Poppies, by Andrew Borelli
- MegaTraveller
- Lightning Never Strikes Twice, by James Maliszewski
Hired as part of a routine troubleshooting mission for the Antarean intelligence network, the PCs are about to learn that there is more going on than meets the eye. - Mercenary Supermart, by Michael Brines
We stock maximum firepower at minimum prices! Check out these bargains! - For the Union Blue, by Charles E. Gannon
Rebuilding political entities is difficult in the resource-poor environment of the Hard Times era. And difficult struggles make for both lucrative and dangerous adventures.
- Lightning Never Strikes Twice, by James Maliszewski
- Dark Conspiracy
- Window of the Mind, by Michael C. LaBossiere
It's up to my research team to test the old doctor's claim, using what our detractors call a mix of superscience and witchcraft.
- Window of the Mind, by Michael C. LaBossiere
- 2300 AD
- Bugout, by Craig Sheeley
Wherever there is war, there will be refugees.
- Bugout, by Craig Sheeley
- Shadowrun
- Zoned Out, by Christopher E. Wolf
The snatch and grab went like clockwork. Just a few more hours of waiting, then Zeta-Impchem gets spammed. - New Shamanic Totems, by Andrew J. Lucas
Introducing four of the more colorful, and neglected, shamanic entities from the west coast.
- Zoned Out, by Christopher E. Wolf
- Cyberpunk
- Street-Slang Dictionary, by David Perry
Here's the word for those who need to know.
- Street-Slang Dictionary, by David Perry
- High Colonies
- Kleptomania, by Andy Slack
A mission of some delicacy awaits the PCs.
- Kleptomania, by Andy Slack
- Chill
- Operation: 9 Hells, by Greg Unger
The PCs are playing with fire when they get involved in some unusual experiments.
- Operation: 9 Hells, by Greg Unger
- Space: 1889
- Science Marches On, by James L. Cambias
New inventions for Space: 1889. - Exogamous Mating, by Andy Slack
Rescue a fellow Englishman from the clutches of local barbarians.
- Science Marches On, by James L. Cambias
- How To
- Anime, by Darold Higa
Japanese animation can inspire any SFRPG referee.
- Anime, by Darold Higa
- BattleTech
- Fire on the Mountain, by Vincent J. Tognarelli
Ivan's Marauders are on a nonsanctioned raiding mission!
- Fire on the Mountain, by Vincent J. Tognarelli
- Features
- Opinion
- Traveller News Service
- Conventions
- Submission Guidelines
- Reviews
- Feedback Form/Results
- Product Distribution
- Classifieds
- Next Issue
No. 70: Bantha Cannon (engl)/ Adventure by Chris Hind / 3,50 US$ / 3 pages / printed in the USA / Game Designers' Workshop / ISSN: 08945535 / published: 06/1993
Enthält Daten und Infos zu:
Into the Hailstorm, Entooine not Tattooine, Spring Cleaning, A-3PO, Krelk (Askhew Chieftain), Hunting the Hunter, Young Blue Bantha, Jowart Typok - Hunter, Typok's "Reptor", Smuggling Ivory, Jes Fion - Smuggler, Conclusion
Das Magazin enthält zusätzlich:
- Twilight: 2000
- Runners, by Roman J. Andron
American executives run explosives to guerrillas in exchange for drugs. - Goodrich Hill, by Thomas E. Mulkey
Using booby traps for self defense can sometimes backfire.
- Runners, by Roman J. Andron
- MegaTraveller
- Six Patrons, by James Maliszewski
The sea-change spread throughout Imperial Space in Hard Times affects almost everything the PCs do, including the patrons who hire them. - Toraago, by Clayton R. Bush
The PCs may find themselves forced into slavery when the Darakha jumps into the wrong system. - Signal GK vs. the Virus, by Dave Nilsen
It has come to our attention that many long-time Traveller players about the relationship of the Signal GK adventure and the history of the Virus.
- Six Patrons, by James Maliszewski
- Dark Conspiracy
- Fear and Loathing, by Craig Sheeley
A fear mechanic rules variant.
- Fear and Loathing, by Craig Sheeley
- Shadowrun
- Secret Agent, by Dave Panchyk
Wherever there are powerful interests, there are shadowy special agents doing their bidding. - Assassin Archetype, by David Perry
"In this world, excellence costs, my friends. How much are you willing to pay?"
- Secret Agent, by Dave Panchyk
- Space: 1889
- Treasure of Melas, by James L. Cambias
"...You may search from the bronze dragon's egg 'til you run out of hope and persistence. Yet all you will find is lifeless and cold fit only for exiles or dead men."
- Treasure of Melas, by James L. Cambias
- 2300 AD
- Gorgon Hunt, by Andy Slack
The PCs must "talk down" an experimental Al robot tank deployed against the Kafers.
- Gorgon Hunt, by Andy Slack
- Cyberpunk
- Guderian Dreams, by Legion
Encounter nomad panzerboys while trying to obtain a hard-to-find commodity. - Panzers, by Legion
Rules on building and using panzers!
- Guderian Dreams, by Legion
- Cthulhu
- Thin Jack, by Michael C. LaBossiere
Is it not wisely said that there are things buried in the earth that should never be disturbed?
- Thin Jack, by Michael C. LaBossiere
- How To
- A Kiss Among the Stars, by Paul Lucas
Draco Starkiller has been through the worst the galaxy can throw at him. But is he ready for the ultimate challenge?
- A Kiss Among the Stars, by Paul Lucas
- BattleTech
- Vehicles, by Michael C. LaBossiere
New vehicles designed to carry infantry, fight infantry, and support field weapons.
- Vehicles, by Michael C. LaBossiere
- Features
- Opinion
- A History of GDW
- Ask Commodore Bwana
- Conventions
- Traveller News Service
- Reviews
- Feedback Form/Results
- Product Distribution
- Classifieds
- Next Issue
No. 72: Ananuru Express (engl)/ Adventure by Alison Brooks / 3,50 US$ / 3 pages / printed in the USA / Game Designers' Workshop / ISSN: 08945535 / published: 1994
Enthält Daten und Infos zu:
Involving the PCs, Briefing, Ananuru Express Side View {luxurious Monorail-Train}, Arrival, Schedule, Trouble, NPCs: Thugs, Staff, Hakon de Ville, Luna, Tol, Jemmy and Chral, Bles, Rae and Dran, Hamnet, Icomia Hamnet, Wesson DeLameter, Tanis Hal, Kane Mihal, Havas Rar and Quil Nathan, Saminalwala and Saminalwesa, Secesh Trant, Search, Auction, Datachip, Escape
Das Magazin enthält zusätzlich:
- Twilight: 2000
- Infantry Weapons, by Hans-Christian Vortisch
Introducing the Colt M16A4 ACR, Steyr ACR, FN P90 PDW and Heckler & Koch MP 2000. - Sabre Rettling, by Allen Ray Garbee
Reconnoiter an R&D facility the facilities and eliminate any biological threat.
- Infantry Weapons, by Hans-Christian Vortisch
- Dark Conspiracy
- Last Stop, by Michael C. LaBossiere
In three hours, four people have entered the store, but none have come out.
- Last Stop, by Michael C. LaBossiere
- Traveller: TNE
- Foresight, by Kerry Mould
Transport your characters 70 years into the future. - Scenario Generation, by Clay Bush
Tables designed to get you started running adventures in the New Era. - The Awakening, by James Maliszewski
The Star Vikings didn't work alone. - Sublight Drives, by Dave Nilsen and Frank Chadwick
Conventional (and unconventional) sublight drive alternatives. - Cold Fusion, by Frank Chadwick
It all began in March of 1989 in Salt Lake City when Drs. Martin Fleischman and B. Martin Pons announced that they had discovered a cold-process for fusion.
- Foresight, by Kerry Mould
- Shadowrun
- Prey for Death, by David Perry
They were back there, following me, waiting for me to weaken, to slow, then they would be on me in a flash, and I would die. - Physical Adept Archetype, by David Perry
There are other ways to rewire your body than cyberware, and you won't see me collapsing after I cast one spell too many.
- Prey for Death, by David Perry
- Cyberpunk
- Go Tell the Spartans, by Legion
A gang war is raging throughout the city, and it's up to the PCs to negotiate a truce.
- Go Tell the Spartans, by Legion
- 2300 AD
- Bloadversity, by Andy Slack
He suddenly looked up and saw things dropping in for supper from the trees. The only problem was that it looked like we were on the menu.
- Bloadversity, by Andy Slack
- Space: 1889
- Wreck of the John B, by J. B. Hill
The mysterious ship came from the desert one dark night.
- Wreck of the John B, by J. B. Hill
- Cthulhu
- The Book, by Greg Unger
The moldering tomes of forbidden knowledge and sorcery found by investigators are without a doubt one of the greatest prizes to be had.
- The Book, by Greg Unger
- Star Trek
- Quarantine Field, by Brian Holmes
The humans suddenly begin convulsing, gasping for breath, and collapsing. Within a few minutes, they are dead.
- Quarantine Field, by Brian Holmes
- Features
- Opinion
- Coalition Information Network
- Submission Guidelines
- Conventions
- Reviews
- Ask Commodore Bwana
- Feedback Form/Resulds
- Product Distribution
- Classifieds
- Next Issue
No. 73: New Character Templates (engl)/ A Supplement to Star Wars' Mos Eisley Galaxy Guide / by Martin Wixted / 3,50 US$ / 5 pages / printed in the USA / Game Designers' Workshop / ISSN: 08945535 / published: 1994
Enthält Daten und Infos zu:
Vengeful Sandstorm + Map, Gentle Gamorrean, Glib Scoundrel, Yearning Farmhand, Rueful Militia Member, Unsophisticated Syndicate Stooge, Hopeful Trash Collector
Das Magazin enthält zusätzlich:
- Twilight: 2000
- Crazy Horse, by Robert Barnes
Race to recover a crashed B-1B bomber carrying nuclear weapons. Includes a special section on detonation effects. - Altruistic Motives, by Andrew M. Borelli
A priest's vision portends that Kalima will rise like a Messiah to bring the Ibo tribe to victory.
- Crazy Horse, by Robert Barnes
- Traveller
- Nuggets, by James Maliszewski
Six random nuggets written especially for the New Era setting. - Strange Lights Over Hokum, by Michael R. Mikesh
Hivers have naively landed at the rural town of Hokum. - Lethality in Roleplaying Small Arms Systems, by Frank Chadwick
Actual close-range combat shootings cast light on the subject of small arms fire.
- Nuggets, by James Maliszewski
- Dark Conspiracy
- Ice. Ice, Baby, by Michael C. LaBossiere
When the captain broadcasted an "iceberg warning" over the ship's intercom, we all had a good laugh. But we didn't laugh for long. - Action/Reaction, by Christopher Ziegler
This time, the problem is coming to you.
- Ice. Ice, Baby, by Michael C. LaBossiere
- Cthulhu
- Dance of Death, by J. B. Hill
PCs facing a vampire expect a mature gent in a black cloak, and usually arm themselves with wooden stakes and garlic. Unfortunately for them, this is not one of those stories.
- Dance of Death, by J. B. Hill
- Shadowrun
- Vampire Hunter Archetype, by David Perry
I'm not going anywhere, and that vampire isn't going anywhere. But your people, now they're going somewhere.
- Vampire Hunter Archetype, by David Perry
- 2300 AD
- The Edge of Memory, by Matthew S. Prager
Easy money is never that easy.
- The Edge of Memory, by Matthew S. Prager
- Cyberpunk
- Bridge Work, by Michael C. LaBossiere
"This just in: The Bender Memorial Bridge is closed off, apparently due to terrorist activity. Our traffic helicopter is taking small arms fire even as I speak, so find an alternate route, guys."
- Bridge Work, by Michael C. LaBossiere
- Space: 1889
- Playing Fields of Mars, by James L. Cambias
An adventure for child characters.
- Playing Fields of Mars, by James L. Cambias
- BattleTech
- New Technologies, by Aaron Braskin
New technology, tactics and combined arms are desired to overcome the clans' devastating combat ability, but little has been offered specifically. Until now.
- New Technologies, by Aaron Braskin
- Cadillacs & Dinosaurs
- A Job for Toulouse, by Chuck Kallenbach II
A gang of poachers has caused slither stampedes and destroyed acres of farmland. They must be apprehended.
- A Job for Toulouse, by Chuck Kallenbach II
- Features
- Opinion
- Boy Is Our Face Red
- Coalition Information Network
- Submission Guidelines
- Conventions
- Reviews
- Ask Commodore Bwana
- Feedback Form/Results
- Product Distribution
- Classifieds
- Next Issue
No. 74: HoloNet Waystation (engl)/ Adventure by Martin Wixted / 3,50 US$ / 4 pages / printed in the USA / Game Designers' Workshop / ISSN: 08945535 / published: 1994
Während der Rebellion Ära
Enthält Daten und Infos zu:
Holonet Waystation, Components, Dismantling, Features, The Rescue of Maxine Baytor, Act One to Four, Maxine Baytor, HoloNet Waystation Map
Das Magazin enthält zusätzlich:
- Merc: 2000
- Damsel, by Michael Todd
Only someone above the law can ensure the safety of a young girl kidnapped by a merciless crime lord in this Merc: 2000 adventure. - Private Charter, by Allen Ray Garbee
When a job sounds too good to be true, it usually is.
- Damsel, by Michael Todd
- Traveller
- Inheritance Blues, by George William Herbert
Jobs aren't as scarce in the New Era as they used to be, but any smart spacer will keep his eye out for a way to make a little more cash quickly. - Dr. Amal Ignatius Mendoza, by James L. Cambias
Accusations of scientific fraud and tickery cut his formal career short. Yet, at times Dr. mendoza still shows an uncanny ability for invention. - Black Powder Firearm Design, by Frank Chadwick
A design sequence aimed at designing "primitive" firearms - weapons firing black powder ammunition.
- Inheritance Blues, by George William Herbert
- Dark Conspiracy
- Globules, by Michael C. LaBossiere
Horror emerges from the strangest and most unexpected places these days. Who would ever have suspected that a nightmare could ooze forth from a small Maine town? But it did. Perhaps a nightmare waiting to happen lies next door to us all.
- Globules, by Michael C. LaBossiere
- Shadowrun
- The Deep Blue Seize, by David Perry
Despite the 2025 ban on whaling, someone is still running a whaling ship, and that someone must be stopped. - Spy Archetype, by David Perry
I've been a street-ganger, a jet-set hanger-on, whatever the job required. You want someone to get in close to your enemies, I'm the one you need.
- The Deep Blue Seize, by David Perry
- 2300 AD
- Survival Course, by Paul Lucas
Can the PCs survive a simple training course when a horde of robot assassins attack?
- Survival Course, by Paul Lucas
- Cyberpunk
- Martial Arts, by Robert K. Wood
Rules on martial arts combat, additional martial arts techniques and styles, plus an exciting adventure.
- Martial Arts, by Robert K. Wood
- Cthulhu
- Memento Mori, by J. B. Hill
When you think the battle's over, the fight has just begun.
- Memento Mori, by J. B. Hill
- Space: 1889
- Twenty Thousand Leagues Through Martian Skies, by Terry Sophian
For weeks now, cloudships had been disappearing. Finally, the culprit was sighted: not Martian or human cloud captain, but a sandwing, amost notable beast from Martian legends, said to be much like Earthly dragons.
- Twenty Thousand Leagues Through Martian Skies, by Terry Sophian
- Features
- Opinion
- Boy Is Our Face Red
- Conventions
- Technical Assessment Database
- Coalition Information Network
- Submission Guidelines
- Ask Commodore Bwana
- Reviews
- Feedback Form/Results
- Product Distribution
- Classifieds
- Next Issue
No. 76: Death by Triflexia (engl)/ Adventure by Peter M. Schweighofer, Art by Cline Siegenthaler / 3,50 US$ / 4 pages / printed in the USA / Game Designers' Workshop / ISSN: 08945535 / published: 1995
Enthält Daten und Infos zu:
Quarantine!, Passive Sensor Array, Dramatis Personae: General Halomar Corros, Major Tanya Madera, Captain Tony Franco, Dr. Akimbo, Junior Technician Kim Yeasson; Suspicious Rebels, Deploying the Sensor Array, Enter the Empire!, Points
Das Magazin enthält zusätzlich:
- Twilight: 2000
- Babysitters, by Glenn Patton and Dirk Folmer
An ancestral sward begins its journey home. - ID/D Aeroweapons, by Roman J. Andron
Aircraft and weapons addendum.
- Babysitters, by Glenn Patton and Dirk Folmer
- Traveller
- Playland, by Harold D. Hale
A search for a missing far trader takes the player characters into unexplored space. - A Blighted Land, by Frank Chadwick
A prequel to the adventure campaign and sourcebook Vampire Fleets. - The Covenant of Sufren, by David Nilsen
Unlike many pocket empires or even the Reformation Coalition, the Covenant of Sufren has maintained uninterrupted interstellar contact for the 70 years since the Collapse, no mean feat. - Putting the Heat Back into Plasma, by Frank Chadwick and David Nilsen
Official modifications to the Fire, Fusion & Steel design sequence for energy weapons.
- Playland, by Harold D. Hale
- Dark Conspiracy
- Way Down Atlantis, by Michael C. LaBossiere
An ancient treasure leads to high adventure beneath the deep sea. Includes new equipment, beasties, characters, maps and a new Dark Race.
- Way Down Atlantis, by Michael C. LaBossiere
- Shadowrun
- Long Arm of the Sprawl, by Christopher E. Wolf
We hadn't even started the run, and Lone Star was all over us. It was like they were waiting for us to make our move. - Magical Thief Archetype, by David Perry
"If they lived on the streets, they'd do what I do - whatever I have to in order to survive."
- Long Arm of the Sprawl, by Christopher E. Wolf
- Cyberspace
- Of Circuit Born, by Guy Murdock and Paul Brunette
Cyberspace is a strange and alien environment, the human visual analog of the world's communication network. In the year 2090, there's a lot of harmless junk floating around in there, and a lot aof information that can make a net junkie rich - or dead. Sometimes it's hard to tell which is which.
- Of Circuit Born, by Guy Murdock and Paul Brunette
- Cyberpunk
- DOA, by Laura K. Manuelian
A hot rock band has suddenly found itself without security. How hard can it be riding escort for a couple of media stars for three days?
- DOA, by Laura K. Manuelian
- Call of Cthulhu
- Horror of the Centuries, by J. B. Hill
The tomb of Nephra-Ka hides gold, precious gems and ancient scrolls now worth a king's ransom. Oh, and one other item - the secret of eternal life.
- Horror of the Centuries, by J. B. Hill
- Space: 1889
- Mission to Shastapsh, by James L. Cambias
Can the PCs persuade a young privateer to stop attacking Britisch vessels? Or will the British and Americans stop short of nothing but war?
- Mission to Shastapsh, by James L. Cambias
- Features
- Opinion
- Submission Guidelines
- Coalition Information Network
- Conventions
- Technical Assessment Database
- Reviews
- Ask Commodore Bwana
- Feedback Form/Results
- Product Distribution
- Classifieds
- Next Issue
No. 77: Pandora's Box (engl)/ Adventure by Peter Rausch, Art by Tim Holtrop / 4 US$ / 2 pages / printed in the USA / Game Designers' Workshop / ISSN: 08945535 / published: 1995
Enthält Daten und Infos zu:
Fear itself, If that wasn't enough, The End?, Security Droid, Maintenance Droid
Das Magazin enthält zusätzlich:
- Twilight: 2000
- The Rocket's Red Glare, by George William Herbert
At last - the long-awaited winner of the Twilight scenario contest! - German Combat Equipment, by Hans-Christian Vortisch
Light weapons and personal gear fielded by German forces in the war.
- The Rocket's Red Glare, by George William Herbert
- Traveller
- Short Nap, by Michael R. Mikesh
PCs awaken from cold berths to find themselves held prisoner by raiders in the Wilds. - Clarissa Noir, by Greg Videll
There's more going on with this corporate liaison than meets the eye. - Notes on Collapsing Worlds, by Mark "Geo" Gelinas
The official procedure for converting old data to the new standards.
- Short Nap, by Michael R. Mikesh
- How To
- Welcome to...uh...the Town, by Cheryl Stevens
A guide to creating place names.
- Welcome to...uh...the Town, by Cheryl Stevens
- Lost Souls
- Bride of Baron Samedi, by Kathleen Williams and Joe Williams
The woman looked strange. It wasn't until I helped her to a chair that I figured out what was wrong with her. She was still warm.
- Bride of Baron Samedi, by Kathleen Williams and Joe Williams
- Dark Conspiracy
- The Beast Under the Bed, by Michael C. LaBossiere
It's a time for worry, a time for dread. That scratching's not your imagination; its not in your head. It's the beast under the bed.
- The Beast Under the Bed, by Michael C. LaBossiere
- Cyberpunk
- Black Market, by Justin Schmid
Explore the black markets, where anything banned or restricted by the government can be found, and profit is always the prime concern.
- Black Market, by Justin Schmid
- Call of Cthulhu
- Evil of the Centuries, by J. B. Hill
In a scenario involving a mummy, players generally assume they are to be chased by a bandageswathed monster. If only life - and death - were that simple.
- Evil of the Centuries, by J. B. Hill
- Space: 1889
- City of Tomorrow, by James L. Cambias
Wet, exhausted and chilled to the bone, the PCs reach the shore of the island and collapse on the beach. They see no sign of life.
- City of Tomorrow, by James L. Cambias
- Shadowrun
- New York City Subways, 2054, by Mark P. Gutis
It's dark, noisy, foul smelling, dangerous - all that and more. But it's a part of the city that you'd better know about.
- New York City Subways, 2054, by Mark P. Gutis
- GURPS
- Gene-Splices, by Marc Janssen
I could see their eyes - red with blood lust. Fingers held closed on their triggers. Mouths open and shining, sharpened canine teeth. They half yelled and half howled in horrible blood-stained berzerker delight.
- Gene-Splices, by Marc Janssen
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