Rollenspiel WdS & WEG

Cover

Strike Force: Shantipole (engl)/ 40009 / Author: Ken Rolston, Steve Gilbert / Softcover / 32 Seiten / West End Games / ISBN-10: 0874310911 / ISBN-13: 9780874310917 / erschien: 06/1988

Rollenspiel Abenteuer.
Beinhaltet ein Poster mit einem Grundriss des Research Station Shantipole. Enthält Daten und Infos zu:

  • Introduction, In this Adventure..., Running a Star Wars Adventure, Preparing to Play, Adventure Materials, Difficulty Numbers and Game Balance, Adventure Background, Recent Events
  • Episode One - Into Roche Asteroid Field: Summary, Start the Adventure, The TIE Patrol, RPG Starship Combat, Star Warriors Combat, Captured!, Finishing Off the TIE Patrol, Roche Asteroid Field, Ackbar's Command Base, Verpine, Meeting Salin Glek, In the Command Center, Giving Glek the Disk
  • Episode Two - The Empire Strikes: Summary, Base Alert, Base Room Descriptions, 1. Atmosphere Generators, 2. Command Center, 3. Communications Center, 4. Living Quarters, 5. Hangar Bay, 6. Rec Area, 7. Main Power Generators, 8. Auxiliary Power, 9. Storage, 10. Repulsor Beam Generators, 11. Medical Center, 12. Life Boat Bay, 13. Auxiliary Command Center, The Stormtroopers' Assault, Creating the Mood, Running the Battle, Ending the Episode, The Escape
  • Episode Three - The Trip to Shantipole: Summary, Rescued!, A Quick Note on Verpine Ships, Ackbar and Jurfel Tell All, Wounded Rebels, Ackbar's Plan, Pullout Section: Adventure Script, Ackbar's Command Base Map, Research Station Shantipole Hangar Bay #1 Map, Research Station Shantipole Map, Commander Ackbar, Salin Glek, Lieutenant Pollard, Suskafoo; Asteroid Hoppers, The Journey Begins, Encounter One - The Probe Droid, Encounter Two - The Asteroid Storm, Next Stop - Shantipole
  • Episode Four - To Retake Shantipole: Summary, Research Station Shantipole, Observing the Asteroid, Getting Inside, Entry Via the Hidden Passage, Entry Via the Damaged Hangar, Entry Via Airlock, Entry Via Hangar Bay #1, Once Inside..., Shantipole Room Descriptions: 1. Verpine Tunnel System, 2. Airlock #1, 3. Communications Center, 4. Rec Area, 5. Mess, 6. Elevators, 7. Command Center, 8. Computer Room, 9. Living Quarters, 10. Airlock #2, 11. Life Boat Bay, 12. Medical Center, 13. Repulsor Beam Control, 14. Main Generator, 15. Power Converter, 16. Life Support, 17. Atmosphere Generator, 18. Pilots' Rec Room, 19. Hangar Bay #1, 20. Storage, 21. Maintenance Shop, 22. Damaged Maintenance Shop, 23. Hangar Bay #2, 24. Shield Generator, 25. Power Cells, 26. Detention Area, 27. Airlock #3, 28. Agrifactory, 29. Storage, 30. Research Lab, 31. Auxiliary Power, 32. Hangar Bay Maintenance Center; Ending the Episode
  • Episode Five - Battle in Hangar Bay #1: Summary, Hangar Bay #1: Mon Cal Freighter, Imperial Shuttle, Oversized Imperial Shuttle, Catwalk, Maintenance Lift, Control Tower, Equipment, B-wing Prototypes, Verpine Prisoners and Stormtrooper Guards, Two Sormtrooper Squads, Heavy Weapons Stormtroopers, Salin Glek and Four Techs; The Stormtroopers on Alert, The Battle: The Stormtroopers' Tactics, Imperial Officers' Tactics, Salin Glek and the Techs' Tactics, Heavy Weapons Team's Tactics, TIE Pilots' Tactics, Verpine Tactics; Break Out
  • Episode Six - To Run the Gauntlet: Summary, The Situation, The Verpine Shooting Gallery, RPG Starship Combat, Star Warriors Combat, The Big Conclusion, Epilog, Rewards

Im Classic Adventures Vol. 5 (engl) enthalten.

Cover

Lightsaber Duelling Pack (engl)/ 40010 / Author: Alfred Leonardi / Hardcover / 2x 44 Seiten / West End Games / ISBN-10: 0874310881 / ISBN-13: 9780874310887 / erschien: 12/1991

Rollenspiel-Lichtschwertkampfspiel.
Enthält: Luke Skywalker (40010-71) vs. Darth Vader (40010-72)

Cover

Starfighter Battle Book (engl)/ 40011 / Author: Alfred Leonardi / zwei Taschenbücher im Schuber / 2x 240 Seiten / West End Games / ISBN-10: 087431092X / ISBN-13: 9780874310924 / erschien: 01/1989

Rollenspiel-Raumkampfspiel.
Enthält: X-Wing (40011-71) vs. TIE-Interceptor (40011-72)

Cover

Operation Starfall./ 4120 / Autor: Rob Jenkins, Michael Stern / Sondereinband / Welt der Spiele / ISBN-10: 3927903140 / ISBN-13: 9783927903142 / erschien: 1997

Starfall (engl)/ 40016 / Softcover / 40 Seiten / West End Games / ISBN-10: 0874311055 / ISBN-13: 9780874311051 / erschien: 06/1989

Rollenspiel Abenteuer.
Enthält Daten und Infos zu:

  • Introduction: In this Adventure..., Preparing to Play, Adventure Materials, Difficulty Numers and Improvisation, Adventure Background, Recent Events, Adventure Synopsis, The Main NPCs
  • Gamemaster's Guide to VSD Subjugator: Summary, Handling the Curious Player, The Guide, Personnel, Command Section and Systems Control, Engineering Section, Hangar Decks, Living Quarters, Damaged Areas, Overall Ship Status
  • Episode One - Blind Man's Bluff: Summary, Start the Adventure, Blackout!, A Shot in the Dark, Detention block 241 Diagram, Demon in the Dark, Walex and the Last Guards, Out of the Cells and into the Fire
  • Episode Two - Journey to the Core: Summary, Blissex's Plan, The Burning Engine, Event One - Accessing the Computer, The Trip to the Core, Event Two - Meeting Captain Kolaff
  • Starfall Adventure Script: Captain Kolaff, Walex Blissex, Tee-Threepio (T-3PO), Lira Wessex, Hangar Bay H-12 Map, VSD Subjugator Battle Damage Diagram, Event Three - Back to School, Event Four - A Welcome Reprieve
  • Episode Three - Engine Core Attack: Summary, The Engine Control Core + Diagram, The Bridge, Event Five - Another Computer Clue, At the Controls, The Trap, Creative Escapes, Walex's Suggestion
  • Episode Four - A Dangerous Trek: Summary, The Power Cell Storm, Event Six - A Moment's Rest, Renegade Droids, Meeting T-3PO, The Dangerous Trek, Zero-G Battle, Event Seven - The Great Escape
  • Episode Five - A Clash with Kolaff: Summary, Hangar Bay H-12, The Set Up, The AT-STs, Scale Rules for Walkers and Characters, Final Exam, Ending the Episode
  • Episode Six - The Final Escape: Summary, Down to Hangar Bay G-12, The Control Tower, Lira's Escape, The Shuttle, Operation Starfall, Rewards
  • Victory-Class Star Destroyer Diagram Poster

Im Classic Adventures Vol. 5 (engl) enthalten.

Cover

Battle for the Golden Sun (engl)/ 40017 / Author: Douglas Kaufman / Softcover / 40 Seiten / West End Games / ISBN-10: 0874311039 / ISBN-13: 9780874311037 / erschien: 06/1988

Rollenspiel Abenteuer.
Beinhaltet ein Poster mit Grundrissen einer Imperial Garrison Base/Aquatic. Enthält Daten und Infos zu:

  • Introduction: In This Adventure..., Preparing to Play, Adventure Materials, Difficulty Numbers and Game Balance, Adventure Background, Recent Events, Adventure Synopsis, The Main NPCs: Karak, Cardo, Pek, Fala, Rekara, Commander Aban and his Seatroopers
  • Episode One - Crash on Sedri: Summary, Start the Adventure, The Plunge, The Planet Sedri, After the Plunge, First Clash, Seatrooper Encounter, Rekara's Rock, Desperate Battle, Meeting Pek, Battles On and In the Sea, The Next Step, Sedrian Language
  • Episode Two - The City of Fitsay: Summary, Arriving at Fitsay, The Sedrian People, At the Inn, Talking Underwater, Coming Before the High Priest, High Priest Cardo, Stun Damage, Cardo's Arguments: On Karak and the Renegades, The Imperials, Golden Sun, Mors Odrion, Inevitable Questions; Wandering Around Fitsay, 1. Farms, 2. Houses, 3. The Inn, 4. Marketplace, 5. The Great Shell Dome, 6. Sacred Pews, 7. Priest House, 8. High Priest House, 9. Audience Hall, 10. House of War, 11. Warrior Monk Huts, 12. Guard Towers, Sneaking Out
  • Episode Three - Inside the Imperial Base: Summary, The Map of the Imperial Aquatic Garrison, Where are the Imperial Crowds?, The Base from Outside, Blast Doors, Docking Station, Energy Fence, Tractor Beam Anchors, Event #1 - Getting Into the Garrison, Event #2 - Inside the Fence, Probe Droid, Inside the Garrison, Garrison Sub-Level, Launch Ports, Imperial Technicians, Stromtroopers, Security Troopers, Imperial Aquatic Garrison Personnel & Vehicles, Event #3 - The Connecting Pool, Main Generators, Environmental Control Station, Tractor Beam/Deflector Shield Generators, Waste Disposal, Stormtrooper Patrols, Rewarding Fast-Moving Players, Garrison Level One, Garrison Levels Two and Three, Event #4 - Native Life Form, Pullout Section: Adventure Script, The City of Fitsay/The Coral Caves Maps, Sedrian Prist Pek, Commander Aban and Seatroopers, Space Boat Explorer Information Handout, Renegade Leader Karak, Rekara; Garrison Levels Four and Five, Training and Recreation, Finding Things Out, Trooper and Security Barracks, Base Security, Detention Block, The Base on Alert, Medical Bay, Science Labs, Droid Shops, Garrison Level Six and Above, Computer Room, Meeting Rooms, Offices, Base Control Room, Reception Area, The Higher Levels, Event #5 - Looking In On Aban, Event #6 - The Supply Shuttle Arrives, Getting Away, Guidelines for Combined Actions
  • Episode Four - Renegade Raid: Summary, Return to Fitsay, Stage One to Five, Chasing the Renegades, The Sun Caves, What is Golden Sun?, More About Golden Sun, The Renegade Prisoner, Distances Between Scenes, Karak's Settlement, The Opening Parley, Talking with Fala, Sneaking Into Camp, Seeing Mors Odrion, Success of Failure?, The Opening Salvo
  • Episode Five - Imperial Attack: Summary, The Battle Begins, The Imperial Swimmer, AT-AT Swimmer, The Course of the Battle, The PCs During the Battle, Fighting the Swimmer, Approaching the Swimmer, The Laser Batteries, The Repulsor Field, The Access Hatch, Destroying the Swimmer, The Swimmer Explodes, Karak's Actions, The Seige of the Sun Caves
  • Episode Six - Into the Sun Caves: Summary, At the Cave Entrance, Map of the Sun Caves, 1. Entrance Hall, 2. Divided Hall, 3. Huge Chamber, 4. Narrow Passage, 5. Anemone Farm, 6. Seaweed Room, 7. Wide Hall, 8. Small Chamber, 9. Secret Chamber, 10. Crossroads, 11. Hall #1, 12. Hall #2, 13. Hall #3, 14. Room #1, 15. Room #2, 16. Room #3, 17. Great Chamber, The Final Battle, Karak's Tactics, Rewards
Cover

Otherspace (engl)/ 40018 / Author: Bill Slavicsek / Softcover / 40 Seiten + 4 Seiten Rules Upgrade / West End Games / ISBN-10: 0874311284 / ISBN-13: 9780874311280 / erschien: 06/1989

Rollenspiel Abenteuer.
Beinhaltet ein Poster mit einem Grundriss des Alien Schiffes Desolate. Enthält Daten und Infos zu:

  • Introduction: In This Adventure..., Adventure Materials, Difficulty Numbers and Game Balance, Adventure Background, Recent Events, The Main NPCs: Bane Nothos, Grand Moff Ravik, Celis Mott, Zardra, EL-434, Ber'asco, Charon
  • Episode One - The TIE Armada: Summary, Start the Adventure, TIE Attack, Fighting the TIEs, Fleeing the Battle, Surrender, Captured!, The Jump, Otherspace
  • Episode Two - Celestial Found: Summary, Examining the Rebels' Ship, Checking the Hyperdrive, Checking the Sublight Engines, Examining the Nav Computer, Attempting a Sensor Sweep, Using the Subspace Radio, The Nebula, Exploring Celestial, Celestial Room Descriptions: 1. Upper Airlock, 2. Rec Room, 3. Galley, 4. The Engine Room, 5. Tech Shop, 6. Medical Bay, 7. Crew Quarters, 8. The Bridge, 9. Communications Station, 10. Captain's Office, 11. Captain's Quarters, 12. Storage, 13. Detainment Cells, 14. Loading Area and Lower Docking Platform, 15. Guard Station, 16. Guards' Quarters, 17. Sensor Suite Station; The Next Step
  • Episode Three - Desolate Awaits: Summary, The Sea of Dead Ships, Entering a Wreck, Entering the Unknown Ship, Platform One Encounters and Events, The Connecting Ramp, The Great Hall, The Growing Chamber, Event One - The Fate of Captain Gryphon, The Overlook, Pullout Section: Adventure Script, Red Mist Scene Cards, Celestial Map, Charon History and Beliefs, Hall of Contests Diagram, Desolate Map, Bane Nothos, Celis Mott, Zardra, Charon Bioscientists, EL-434, Charon Warriors, Grand Moff Ravik, Ber'asco; Event Two - The Mad Pirate, Cargo Hold, Mists of Death, Event Three - The Death Mist Cards, The Way Up
  • Episode Four - Heart of Darkness: Summary, Platform Two Encounters and Events, Vehicle Bay, Hangar Decks, Computer Room, Chamber of Armor, Event Four - Charon Attack, Chamber of Nutrients, Event Five - Waste Conversion, The Fuel Pods, Ber'asco's Holopark, The Living Hall, Event Six - Bane Nothos Appears, The Crawltube
  • Episode Five - The Great Contest: Summary, Platform Three Encounters and Events, Food Storage Pods, The New Engine, Hall of Contests, Event Seven - The Great Contest, The Constructs, 1. Obstruction, 2. Entanglement, 3. Shield, Charon Bioscientists, EL-434, Zardra, Construct Chamber, Chamber of Sleep, Event Eight - The Charon Awake
  • Episode Six - Into the Nest: Summary, Platform Four Encounters and Events, The Ship's Brain, The Altar of Death, Event Nine - The Cathorn, The Living Computer, The Nest, Event 10 - Grand Moffs' Gambit, Event 11 - Meeting Ber'asco, The Speech, Defense of the Nest
  • Episode Seven - Back to Realspace: Summary, Escaping Desolate, Returning to the Rebels's Ship, What Happened to Zardra?, Putting it all Back Together, The Charon Starfighters, Realspace or Bust!, Rewards
  • The Roleplaying Game Rules Upgrade: Difficulty Numbers, Combat (Revised), Sequencing, Actions, Dodging and Other Reaction Skills, Combined Actions, Stance, Damage Effects, Grenades and Thermal Detonators, Optional Combat Rules - Surprise, Example of Play (Combat), Starship Combat Sequence, Evasion, Shielding, Starship Damage, Other Vehicles, Star Wars Charts and Tables Upgrade
Cover

Das Vermächtnis von Alderaan./ 4060 / Autor: Bill Slavicsek / Sondereinband / Welt der Spiele / ISBN-10: 392790337X / ISBN-13: 9783927903371 / erschien: 1997

Graveyard of Alderaan (engl)/ 40019 / Softcover / 61 Seiten / West End Games / ISBN-10: 0874311160 / ISBN-13: 9780874311167 / erschien: 1991

Rollenspiel Abenteuer.
Enthält Daten und Infos zu:

  • Introduction: In this Adventure..., Preparing to Play, Adventure Materials, Difficulty Numbers and Game Balance, Adventure Background, Adventure Synopsis
  • Episode One - Bazaar: Summary, Start the Adventure, Encounter - The Assassin Droid, Adventure Script, How the Miners Fit In, Hanos Darr's Message, The Herd Ship Bazaar, Exterior, Upper Level, Middle Level, Bazaar Herd Ship Diagram, Lower Level, Using Bazaar in this and Other Adventures, Isttu Village + Map, 1. The Jungle Cantina, 2. The Inn on Isttu Lake, 3. Kel Tag Courts, 4. HoloTheaters, 5. The Jungle Cafe, 6. Isttu Galactic Bank, 7. Merchant Council Building, 8. Medical Center, 9. Great Mother River Hotel, 10. Great Mother River Restaurant, 11. Ithor Delicacies Food Stand, 12. Ithor Craft Shop, 13. Data Books, 14. HoloVids & Music, 15. Galactic Footwear, 16. Clothes for Him, 17. Clothes for Her, 18. Exotic Items, 19. Fast Food, 20. Jewelry, 21. Spaceship Sales, 22. Gossit's General Store, 23. Poliss's Droid Shop, 24. Travel Broker, 25. Credit Changer, 26. Weapon Shop, 27. Armor and Space Suits, 28. Cloth and Fabric, 29. Imperial Recruitment Center, 30. Recreational Goods, 31. Farmer's Market, 32. Village Healer, Encounter - Finding Kamiroz
  • Episode Two - Walking in the Graveyard: Summary, Encounter - Ghost Ship, Mining Outpost 11, Exterior: 1. The Main Station, 2. Docking Bays, 3. Smelted Ore Storage, 4. Solid Ore Storage, 5. Solid Ore Processing Plant, 6. Smelted Ore Processing Plant, 7. Mine Shaft Core; Upper Level: 1. Access to Mine Shaft, 2. Corridor, 3. Mining Vehicles - Droids, 4. Workshop, 5. Mine Command Center, 6. Sick Bay, 7. Quarters, 8. Quarters, 9. Equipment Storage; Middle Level: 10. Power Core, 11. Corridor, 12. Storage, 13. Lounge, 14. Rec Room, 15. Galley, 16. Computer Room, 17. Outpost Command Center; Lower Level: 18. Auxiliary Power Core, 19. Corridor, 20. Command Quarters, 21. Hangar/Repair Station, 22. Storage, 23. Life Support Systems, 24. Hangar/Repair Station, 25. Asteroid Tracking and Mapping Station, A. Solid Ore Storage, B. Smelted Ore Storage; Outpost Encounters, Encounter - Kathos Loof, The Mining Outpost Diagram, Encounter - Does Anyone Know Zaz Kamiroz?, Encounter - The Miners, Encounter - The Laser Skiff, Encounter - Dal Rogos, Encounter - Information Run, Encounter - Stormtroopers, Asteroid Run, The Rules, Best Cargo, Reclaimer, Asteroid Run Game Board, Asteroid 7785
  • Episode Three - The Secret of Alderaan: Summary, Encounter - The Entrance Cave, Probe Droid, Stormtrooper Attack, The Hidden Door, The Royal Palace, 1. The Entrance Cave, 2. The First Hall, 3. Shattered Room, 4. Office, 5. Office, 6. Shattered Room, 7. Office, 8. Secret Room, 9. Partially Collapsed Office, 10. The Grand Hall, 11. The Old Republic, 12. Meeting Chamber, 13. Empty Room, 14. Steam Baths, 15. Dining Hall, 16. Elders' Lounge, 17. The Amphitheater, 18. The Command Chamber, The Buried Palace Map
  • Episode Four - Another Chance: Summary, The Hypergate, The Armory Ship Another Chance + Map, Level One: Bridge, Weapons Control, Escape Pods, Gunnery Stations, Officer Galley, Officer Quarters, Turbolifts, Sensor Suite, Computer Control, Shields and Screens Control, Emergency Gear, Sick Bay; Level Two: Computer Center, Encounter - The Maintenance Droid, Droid Storage, Marines' Quarters, Maintenance Facility, Secondary Bridge, Lifts to Hangar Bay, Pilots' Ready Room, Galley, Rec Room, Crew Quarters, Hyperdrive and Astrogation Monitoring, Engineering Control, Hangar Control, Auxiliary Weapons Control, Pilots' Quarters, Auxiliary Systems; Hangar Bay, Multi-level Armory, Engine Section: Encounter - Hyperdrive Guardians; Power Cells, The Armada, Imperial Star Destroyer (Ultima), Encounter - The Big Battle, Turning Back the Falcon, TIE/In Starfighter, Escape, Epilogue
  • Character Templates: Belinda Vog, Typical Salvager, Typical Miner, Kathos Loof, Captain Janus Bonn, Dal Rogos

Im Classic Adventures Vol. 2 (engl) enthalten.

Cover

Scavenger Hunt (engl)/ 40020 / Author: Brad Freeman / Softcover / 40 Seiten + 4 Seiten Rules Upgrade / West End Games / ISBN-10: 0874311292 / ISBN-13: 9780874311297 / erschien: 06/1989

Rollenspiel Abenteuer.
Beinhaltet ein Poster mit einer Imperial Lambda-Class Shuttle Blaupause (40020-10). Enthält Daten und Infos zu:

  • Introduction: In This Adventure..., Preparing to Play, Adventure Materials, Difficulty Numbers and Game Balance, Adventure Background, Recent Events, Adventure Synopsis, The Main NPCs: Spilfer and the Squibs, Chief Tax Chaplain ArrGack and the Ugors, Teehl, Elnine-Geeate (L9-G8)
  • Episode One - Elusive Prey: Summary, Start the Adventure, Friendly Fire, Squib Momship, The Teaser, Ugor Battle-Wagon, First Come First Served, Examining the Garbage, Hailing the Alien Ship, Attacking the Aliens, Three's a Crowd, A Glimmer of Hope, Let's Make A Deal, The Mighty Squibs, Commander of the Thrifty, The Big Deal, Squib Haggling
  • Episode Two - Strangers in Paradise: Summary, Arrival in Paradise, Meet the Ugors, Haggling - The Sequel, Spilfer to the Rescue, The Way to an Ugor's Heart, Giving Up Weapons, Paradise by the Cockpit Lights, Light Assault Ship Grasp, Attacking the Pirate Ship, Paradise System and the Holy of Holies, Losing Them
  • Episode Three - That's No Moon..., Summary, Eureka!, Sneaking Past the Ugors, The Diversion, Pullout Section: Adventure Script, Player Handout - The Final Log of Agent ZNT-8, The Holy of Holies Gamemaster Diagram, Typical Squib, Teehl, L9-G8 (Elnine-Geeate), Elusive, Spilfer, Bonderium, Typical Ugor, King Ebareebaveebeedee; The Old Hide-In-The-Garbage Trick, Darn the Torpedos..., Getting Out of a Sticky Situation, Landing on the Wreck, The Bare Wall, The Disposal Chute, The Emergency Airlock, Entering the Wreck, Encounter One - The Void Droids, Encounter Two - There's Something Alive in Here, Encounter Three - Darth Vader's Ghost, Behind the Black Door, To the Victor, Not as Clumsy as a Blaster..., Where to Next?
  • Episode Four - The Gravity-Well Projector: Summary, The Object of the Quest, Approaching the Projector, Curiosity Killed the Squib, Examining the Device, How Many Rebels Does it Take to Move a Gravity-Well Projector?, Return of the Hardware Pirates, Stand and Deliver, As If Things Aren't Bad Enough..., A Fast Get-Away, An Uplifting Experience, Nick of Time
  • Episode Five - Paradise Unbound: Summary, Dangerous Getaway, Not So Fast..., Right Where We Want Them, Squibs Ahoy, Planning the Attack, Haggling - Part III, Parting Compliments
  • Episode Six - Desperate Showdown: Summary, Preparing the Projector, What Do Yu Mean "Oops?", Portable Planet, Elusive at Last, RPG Starship Combat, Star Warriors Combat, Bonderiums Star Warriors Statistics, Elusive Star Warriors Statistics, The Black Hole, The Great Escape, The Fine Print
  • The Roleplaying Game Rules Upgrade: Difficulty Numbers, Combat (Revised), Sequencing, Actions, Dodging and Other Reaction Skills, Combined Actions, Stance, Damage Effects, Grenades and Thermal Detonators, Optional Combat Rules - Surprise, Example of Play (Combat), Starship Combat Sequence, Evasion, Shielding, Starship Damage, Other Vehicles, Star Wars Charts and Tables Upgrade
Cover

Riders of the Maelstrom (engl)/ 40021 / Author: Ray Winninger / Softcover / 40 Seiten / West End Games / ISBN-10: 0874311241 / ISBN-13: 9780874311242 / erschien: 07/1989

Rollenspiel Abenteuer.

In diesem Abenteuer verschlägt es die Helden an Bord eines Luxusliners, der aber nicht friedlich seinen Weg durch den phantastischen Maelstrom nimmt, wie zu Beginn angenommen. An Bord des Schiffes befinden sich zwei Moffs, die ausgerechnet dieses Schiff ausgewählt haben, um ein geheimes Treffen abzuhalten, von dem der Imperator nichts wissen darf. Doch während die Abenteurer die Hintergründe dieses Treffens aufdecken, wird das Schiff von einer Horde wilder Piraten angegriffen. Gefangen zwischen diesen beiden Gruppen müssen die Helden außerdem noch eine geheime Rebellenbasis vor der Vernichtung bewahren.

Beinhaltet ein Poster mit Deckplänen der Kuari Princess. Enthält Daten und Infos zu:

  • Introduction: In This Adventure..., Adventure Materials, Difficulty Numbers and Game Balance, Adventure Background, Recent Events, Adventure Synopsis, The Main NPCs: Big Jak Targrim, The Riders, Moff Torpin, Moff Vanko, DM/C3 ("Dagger")
  • Episode One - Escape From Aris: Summary, Start the Adventure, Stormtrooper Tactics, At the End of Their Rope, The Lifter Platform, Cargo Level, In the Trees, Stormtrooper Tactics, The Sky Swoopers, After the Crash, Getting Off Aris, Capturing the Anomids, Battle With the Stormtroopers, Aboard the Barge, The Stormtrooper Steps Inside, If the Rebels are Captured
  • Episode Two - On the Kuari Princess: Summary, Boarding the Ship, Information for Touring Rebels, Event One - Meeting DM/C3, Encounters and Events, Generic Passenger: 1. The Snob, 2. The Credit Vacuum, 3. The Veteran Vacationer, 4. The Looking-for-Love-er, 5. The Petty Crook; Specific Passengers: Montacca (Wookiee), Lina Adonais, Marshall Vatoki; Lido Deck: 1. Staterooms, 2. NH4/Hg Pool, 3. Grand Dining Room, 4. The Bistro, 5. Ballroom, 6. Library, 7. Xerrol's Place, 8. Droid Lounge, 9. Crew Lounge, 10. Security, 11. Repair Shop, 12. Observation Platform; Credicruise Decks, Bazaar Deck: 1. Estuan Theater, 2. Port Shopping Arcade, 3. Starboard Shopping Arcade, 4. Open Market, 5. Droid Shop, 6. Kuari Souvenirs, 7. Weapons Shop, 8. Meditation Chambers, 9. Nurse's Station - Nurse Calfta Bongi, 10. Creche, 11. Sub-Adult Center, 12. Rolo Room, 13. Specialty Restaurants, 14. The Imperial; Pullout Section: Adventure Script #1, Moff Vanko, Moff Torpin, Adventure Script #2, Big Jak Targrim, Riders of the Maelstrom, The Kuari Princess Diagram, Lifter Control Panel Diagram, Generator Field Diagram, Tree Connection Diagram; 15. Deluxe Staterooms, 16. The Gild-Galaxy Shops, 17. The Suites, 18. Scorp Club, 19. Pendlestat, 20. Crew Apartments, 21. Emergency Bridge; Recreation Deck: 1. Gymnasiums, 2. Zero-G Sauna, 3. Slafcourse, 4. Mantine Casino, 5. Casino Kuari, 6. Environment Room, 7. Motility Track, 8. Space Skeets, 9. Ballroom Projectors, 10. Secondary Dining Room, 11. Lockers, 12. Ship's Infirmary, 13. Wallball Courts, 14. Wallball Pro Shop; Engineering Deck, Shipboard Viewvids, Event Two - Dagger's First Message, Event Three - What Are They Doing Here?, Event Four - Strange Goings On, The Ball
  • Episode Three - Down To Engineering: Summary, Getting There, Moving Around, Engineering Deck Descriptions: 1. Atmospheric Exchange, 2. Crew Mess, 3. Crew Stowage, 4. Staff Offices, 5. Chief Engineer's Office, 6. Lounge/Conference Room, 7. Environmental Control, 8. Stateroom Monitors, 9. Nav Support, 10. Power Control, 11. Communication Control, 12. Computer Core, 13. Hangar Bay, 14. Main Engine Chamber, 15. Workshop; The Chase, Holding the Moffs Hostage, Blast Doors, Obstacles, Atmospheric Control, Main Engine Chamber, Ending the Chase, Captured!, The Pirates Attack
  • Episode Four - Maelstrom Riders: Summary, Waking Up in a Nightmare, The Pirates Board, Movement, Event Five - Twice 16 Men on a Dead Man's Chest, The Engineering Deck, Event Six - The Message, The Hangar Bay, Captured
  • Episode Five - The Last Chance: Summary, Pirate Zebra Fighter, Shuttle to Oasis, Battle Inside the Shuttle, Battle Outside the Shuttle, Star Warriors Statistics, The Maelstrom, Back on the Princess..., Environmental Control, The Blueprints, Fighting up to the Bridge, The Oasis Colony, Battle in the Sky, The Climactic Fight, Gaining Control, Emergency Evacuation, Outside the Ship, Aftermath, Debriefing

Im Classic Adventures Vol. 3 (engl) enthalten.

Cover

Crisis on Cloud City (engl)/ 40022 / Author: Christopher Kubasik / Softcover / 40 Seiten / West End Games / ISBN-10: 0874311365 / ISBN-13: 9780874311365 / erschien: 1989

Rollenspiel Abenteuer.
Beinhaltet zusätzlich ein Sabacc-Spiel mit 84 Karten. Enthält Daten und Infos zu:

  • Introduction: In This Adventure..., Preparing to Play, Adventure Materials, Running a Mystery, Adventure Background, Vreen's Plan, Recent Events, Adventure Synopsis, The Main NPCs: Walex Blissex, Lira Wessex, Exo-ExOne, Dr. Vreen, Lando Calrissian, Lobot
  • Episode One - Arrival: Summary, Back at the Computer Core..., What The Rebels Learn, Start the Adventure, The Welcoming Committee, Cloud City, Ambush, Landing Platforms Diagram, Mysterious Murder, Searching the Lab, Blackmail, Droids and Restraining Bolts
  • Episode Two - In the Cards: Summary, Back at the Computer Core..., What the Rebels Learn, Cool Reception, Games of Skill, The Royal Casino Map, Ace of Coins, Idiots Array, Running the Sabaac Game, Card Keys and Lock Boxes, Mistress of Sabres, Sudden Demise, Master of Staves, A Quick Solution, Sabaac, No Surprise
  • Episode Three - Return To Bioniip: Summary, Back at the Computer Core..., What the Rebels Learn, Assault on Bioniip, Infiltration, Pullout Section: Adventure Script, Walex Blissex, Helm Iskraker, Lira Wessex, Dr. Vreen, Lando Calrissian, Exo-ExOne (X0-X1), Sixeftee-Deepee (6FT-DP), Bellum the Forger; The Prisoners, The Labs, Clues, The Virus Trap, Exposure to the Virus, A Dark Turn
  • Episode Four - A Night In Port Town: Summary, Back At The Computer Core..., What The Rebels Learn, A Hint of Things to Come, Taking Them Out, The Canister, The Forger, Cold Boxes, A Clumsy Clue, Some Unexpected Help, Gunfight at the Erratic Orbit, The Scenic Route, The Journey Begins
  • Episode Five - Core Quest: Summary, Back at the Computer Core..., Through the First Door, The Barricade, A Shocking Surprise, Pressing Engagement, A Matter of Gravity, The Carbon-Freeze Chamber + Diagram, Carbon Freezing
  • Episode Six - Crisis on Cloud City: Summary, The Gantry, Crossing the Gantry, The Computer Core, Exo-ExOne, Final Gambit, Pulling The Plug, It Isn't Over Yet, A Note About Big Finishes, The Wrap Up